Hedge Knights (2013)

Hedge Knights depicts the financial market system and the quest for profit. Deals get made, investment strategies tested, and customers cheated.

August Mohr has made it: on the 47th floor of the biggest bank in the world, he’s started his hedge fund and his quest for the big money. While August’s wife Clara tries to save her pharmaceutical company, the young investment banker Denise senses Clara’s firm is in trouble. As all three gamble away their collateral in a whirlwind of risk and gain, the financial authorities suddenly come knocking, and the global economy moves closer to a crisis. In the meantime, who is profiting? And at what price?

Stock market speculation produces illusory monetary values detached from the real world. Brokers in the executive suites of multinational corporations build up their pensions as though they’re playing a computer game. But what seem like harmless movements of data on a stock ticker can create catastrophic effects on the other side of the globe—or two streets away.

A mobile theater game for 10- 12 players. Duration: approximately 80 minutes.

Premiere / Venues

Premiere in March 2013 at the HAU Hebbel am Ufer, Berlin

October 2013 at the New Industries Festival Dortmund

November 2013 at Gessnerallee Zürich

April 2014 at the Instynkt Gry-Festival Krakow

Credit: Paula Reissig



In the maelstrom of the game, moral issues are pushed aside in favor of gambling, just as stock market speculators focus on the thrill of the numbers and don’t seem concerned about destroying values, foodstuffs or livelihoods – even if they get away with it. (…) It will be exciting to see how the group continues to operate within its genre. The balancing act between play with no consequences and increasing (political) awareness among audience members has just been initiated.

Matthias Weigel, nachtkritik.de

Script and Performance: Anan Fries, Laura Naumann, Yves Regenass /// Artistic Direction and Production Management: Laura Schäffer /// Technical Direction and Lead Game Design: Jan Philip Steimel /// Interactive Design: Robin Krause, Lasse Marburg /// Video and Production: Nele Lenz /// Sound Design: Mathias Prinz /// Sets: Franziska Riedmiller, För Künkel /// Costumes: Elisa Pelkmann

Production: machina eX. Coproduction: HAU Hebbel am Ufer. Supported by the Capital City Culture Fund (Berlin)